


Not only did it innovate on previous Zelda title mechanics, but it also changed what gamers thought was possible from an open-world game. Still, as minor as many of these changes may seem, BOTW players will know how significant they really are in terms of simplifying and streamlining BOTW's award-winning gameplay loop.Īfter all, Breath of the Wild broke a lot of conventions in 2017. Even the oft-cited problems of climbing in the rain and weapon durability have been addressed in creative ways this time around. These new quality-of-life upgrades to traditional Breath of the Wild mechanics are only some of the ways that Tears of the Kingdom has been shown to improve on its predecessor based on the limited amount of gameplay and footage shown. The one downside is that players can only set one fast travel point at a time, but considering that traveling between the sky and surface will seemingly be a common occurrence, having another means to move between areas quickly will be even more crucial than ever. In TOTK, the Medallion has been implemented into the main game, helping to make traversal of the massive world of Hyrule slightly more manageable. First introduced in BOTW's Master Trials DLC, The Travel Medallion allows players to lay down their own fast travel point that works similarly to the Sheikah Shrines and Towers.

Of all the quality-of-life improvements made in TOTK, perhaps the one that will prove most welcome is the implementation of the Travel Medallion. Adding to the increased convenience of cooking this time around is the portable cooking pot, which allows Link to cook one meal anywhere on the fly. In TOTK, Meal recipes are now saved in the menu - a welcome change from BOTW which forced players to memorize ingredient combinations. Another potentially tedious process in BOTW that has been largely streamlined in TOTK is cooking.
